Tatoe Apps
TrackTimer is estimated to make <$100 per month from 14 downloads / mo, tracked daily on Peekly.
How Peekly estimates these figuresTrackTimer is a video analysis tool built for athletes and coaches in track & field and athletics. Record or import any video, mark your timing points, and instantly calculate speed and performance metrics. Key features
Sign in to see this app's ad creatives
9 Aug → 11 Aug · best #93
Ads launched per month
Media mix
Sign in to access this metricAds launched per month
Estimated spend:
Sign in to see the ad creatives and library
TrackTimer is a video analysis tool built for athletes and coaches in track & field and athletics. Record or import any video, mark your timing points, and instantly calculate speed and performance metrics.
Key features:
- Frame-by-frame video analysis for precise timing
- Automatic speed calculation based on your marked intervals
- Track and compare results over time to monitor progress
- Designed for sprinters, jumpers, throwers, and coaches
- Simple, intuitive interface; no technical expertise needed
Whether you're a competitive athlete looking to shave milliseconds off your time or a coach analysing multiple athletes, TrackTimer can help you improve.
Rating & reviews
—
Monetization
Free
In-app purchases €3.00 - €20.99
Similar apps
What's new
What's new in 1.8.1: • New Undo button for your timing actions • Mark a sprint as a flying start so rolling starts don't count towards total speed bests • Tracktimer now suggested as app to open a video file
How much does TrackTimer make?
TrackTimer is estimated to make <$100 per month, according to Peekly's daily tracking.
How many downloads does TrackTimer have?
TrackTimer has an estimated 14 downloads / mo on Google Play.
Is TrackTimer free?
TrackTimer is free to download with in-app purchases.
Publisher
Tatoe Apps
Category
Sports
Compatibility
7.0
Size
—
Rating
USK: All ages
Price
Free
Released
—
Last update
Jul 26, 2026
Languages
—
Sign in to see captured paywall screens
Market context
Compare its revenue, downloads and momentum, then study the ads and paywalls competitors use to acquire and monetize users.