Kazuya Saito

2 apps published by Kazuya Saito, tracked daily on Peekly with estimated monthly revenue and downloads.

As of August 22, 2026, Peekly estimates the qualifying Kazuya Saito portfolio generates $2k per month in store revenue across 2 categories.

Publisher portfolio snapshot

Apps tracked

2

Estimated store revenue

$2k/mo

Estimated downloads

2K/mo

Store coverage

2 iOS · 0 Android

Kazuya Saito apps ranked by estimated revenue

  1. 1

    AI Pixel Art Camera - PixelMe

    App Store

    < $5k
  2. 2

    KI Simulator: FrisurTest

    App Store

    < $5k

How Peekly estimates this portfolio

Peekly ranks qualifying store listings using public App Store and Google Play signals, download data, monetization information and daily observations. Publisher totals combine the listings shown in our dataset and remain estimates rather than official financial disclosures. Read the full methodology.

Frequently asked questions

How many apps has Kazuya Saito published?

Peekly tracks 2 public app listings published by Kazuya Saito on the App Store as of August 22, 2026.

How much revenue does Kazuya Saito make from its apps?

Peekly estimates $2k in combined monthly store revenue across the qualifying Kazuya Saito listings in this dataset. This is an estimate, not an official or audited company figure.

What is Kazuya Saito's highest-grossing app?

AI Pixel Art Camera - PixelMe ranks first in Peekly's Kazuya Saito portfolio by estimated monthly store revenue at < $5k.

What revenue is included in this publisher estimate?

Peekly estimates consumer spending through the App Store and Google Play. Advertising revenue, web checkout revenue and audited company revenue are not included.